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showstack / software / l-isa-controller

L-ISA Controller

Object-based audio control for L-Acoustics immersive systems: sources are positioned in the room rather than panned between speakers, and the processing works out what each output has to do. The point where a tracking system's coordinates become where a voice appears to come from.

Audio mixingL-AcousticsProprietaryPrice on applicationmacOSWindowsReported

Protocols it speaks

ProtocolDirectionNotes
osc bidirectional Object positions and control.
psn in Performer position from tracking systems.
rttrpm in Performer position from tracking systems.

What to watch for

It consumes a coordinate system. Agree the origin with lighting and video before anybody surveys, or the sound will be exactly as wrong as the light.

Typical use

Sources

Understand the mechanism
Something wrong, or missing?

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