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showstack / software / notch

Notch

Windows GPU-native tool for authoring real-time generative and VFX content in Notch Builder, then exporting a self-contained Notch Block. The unusual part is that the block plays back inside someone else's media server, not inside Notch.

Content creationNotch (10bit FX Limited)proprietarySubscriptionWindowsReported

Protocols it speaks

ProtocolDirectionNotes
osc bidirectional Vendor features page states OSC input and output; the node reference lists both an OSC Modifier (receive) and an OSC Output node (send).
midi bidirectional Vendor features page states MIDI input and output.
art-net bidirectional Vendor features page states Art-Net input and output; the Art-Net docs describe exposing any numerical parameter plus basic transport controls so a lighting desk can drive them.
rttrpm in
needs licence
BlackTrax is listed among supported tracking systems, but the docs name the product rather than the RTTrPM protocol version. Tracking support is an RFX-tier feature: Indie and VFX tiers have no tracking systems.

What to watch for

Notch content is authored in Builder but played back inside a host media server: disguise, Hippotizer, Ai, Resolume, Pixera, 7thSense Delta, Smode, LightAct, Ventuz and others. Nobody runs Notch itself on the show machine.
Exporting media-server Notch Blocks needs the top RFX Builder tier, and RFX is USB dongle-based with no software-only option. Indie and VFX tiers cannot export media-server blocks at all.
Playback is a second, separate licence from Builder. Playback licences ship on a CodeMeter USB dongle, sold either as short-term leases or as a perpetual one-project, one-location licence for fixed installs.
The free watermarked playback licence still requires a CodeMeter dongle. You cannot test a block on a bare machine and accept a watermark instead. No dongle, no playback.
Features that lean on third-party SDKs (NVIDIA effects, Kinect, and similar) need the matching third-party DLLs copied into the host media server's install directory. Builder and standalone exports ship them; media servers do not.
Every Builder tier is subscription-only, monthly or yearly. There is no perpetual Builder licence, so re-editing an archived project depends on keeping a subscription alive.
Hosts gate which Notch versions they will load: disguise publishes a per-Designer-version Notch compatibility table. Check the host build's supported Notch version before you export.
The stated GPU floor is high for a content tool: minimum NVIDIA RTX 2080 or AMD Radeon VII, recommended RTX 4080+ or RTX A5000+, with 4 GB VRAM at 4K rising to 12 GB at 8K.

Typical use

Sources

Understand the mechanism
Something wrong, or missing?

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